[13:48:03] <aclark> wiredfool: ok we need an ideas list for GSOC… please add yours here: https://github.com/python-imaging/Pillow/wiki/GSOC-Ideas
[13:52:50] <aclark> wiredfool: also can you create a user profile so I can add you as the backup administrator in the organization application? http://www.google-melange.com/gsoc/homepage/google/gsoc2014
[15:22:34] <mikehelmick> I wanted to be able to handle ICOs in my thumb script. — I see Pillow offers ICO compatability, but I can't figure out what to import so ICOs are handled correctly
[19:15:19] <matt__> I was looking into dropping down to gpu/openGL/CL. I am hopping even a naive approach to anding it to the draw API will be enough.
[19:15:51] <wiredfool> simd/opencl has been in the back of my mind lately
[19:16:01] <wiredfool> you just managed to hit a use for it
[19:16:46] <wiredfool> I'd think draw with a blend would be an appropriate way to do it
[19:17:27] <wiredfool> though, the pixel level draw stuff is somewhat icky right now. There are off by n errors (for n>1) in the results of some operations
[19:25:28] <matt__> Hahaha, oh noes. Is the code mostly in _imaging.c?
[19:28:21] <wiredfool> aclark: profile made (I think, ui is somewhat unclear)
[19:28:55] <wiredfool> matt__: There's that, and libImaging.*
[20:08:21] <wiredfool> it's possible that I've got more processor than gpu
[20:08:43] <wiredfool> incidentally, I've got a patch here that does the tests in parallel
[20:08:58] <wiredfool> I want to do something similar for builds
[20:11:17] <wiredfool> also, random question, do we have docs on how to do a dev build of pillow for windows? like which distributions of the various libraries and known working compilers and such?
[22:34:43] <matt__> Okay, I did not poking around. It looks like hline32rgba is not called when drawing polygons with an alph channel